History in Motion at Brooklyn Historical Society
Type
Interactive Installation
Interactive Installation
Role
Developer
Technology
Cinder, C++, GLSL, Google Analytics, YouTube API
Developer
Technology
Cinder, C++, GLSL, Google Analytics, YouTube API
![](https://freight.cargo.site/t/original/i/fbebba456c5f32d953ae1d2b86e3454d170be862c9ce569334648b0c3bbfbff5/bhs.gif)
Using Kinect technology, History in Motion drops visitors into ten historic paintings and photographs, records them interacting with historic figures and objects, and weaves their actions into a 60-second movie starring themselves that can be shared on social media.
![](https://freight.cargo.site/t/original/i/fb4a3133e0a87f0823866f880434c2fc39e5a3e289da498dda36be2b8eac6af2/BHS_Launch_2.jpg)
![](https://freight.cargo.site/t/original/i/3f414a7c366bd5cffb76824f6a8b8bc7fc0c342c057048db81ef0fda78464cb0/BHS_Launch_3.jpg)
For all 10 different stories, I developed 10 different glsl shaders for the blending effect. At the same time, I designed and developed a design tool for designers to adjust the filters to their satisfaction:
Potion Team
Producer: Claire Bradley
Designers: Harry Borrelli, Cathy Sun
Developers: Luobin Wang