Interactive Signages at Northwestern University
Type
Interactive Signage
Interactive Signage
Role
Developer, UX Engineer
Technology
Cinder, C++, OpenGL, GLSL, Google Analytics
Developer, UX Engineer
Technology
Cinder, C++, OpenGL, GLSL, Google Analytics
The development phase of this project was particularly fun. From impactful, large scale motions to micro-interactions, we worked closely with designers to achieve the best experience. I was in charge of developing the front end part of the application to achieve text animation, generative motion, video playback, customized menus, text justification, and special effects while preserving the butter smooth framerates.
Welsh-Ryan Arena during deployment
Custom built justifcation in Cinder C++ application to serve client’s content formatting needs.
Title text animation invovles getting calculating glyph spacing and utilizing uniforms in shaders.
Potion Team
Principal: Phillip Tiongson
Producer: Lindsey Andon
Project Director: Cameron Browning
Designers: Michelle Layne Lawson, Sara Kim, Brian Bowman
Developers: Rich Eakin, Luobin Wang